When you see a soccer field with goals, the last thing you can think of is cars, pirouettes, gasoline smells, and thousands of souls in full ecstasy at such a show. It’s what brought Rocket League to Steam, an absurd but brilliant and well-crafted idea.
After quite a wide success of the game incompatible, they were already taking a copy for a smartphone to take that absurd idea in the street. To fill that void comes Turbo League, a free game on Android and iOS virtually identical to Rocket League, which is not exempt from some problems for which he might not succeed as his older brother.
3vs3 at full throttle
The premise is very simple and is part of its success. Turbo League is a three-on-three match in real-time. Each player drives a car and must bring the ball to the goal of the opposing team.
Of course, in the middle of that simplicity happens everything. Shocks, jumps, because the edges of the field are ramps to jump, and crazy pirouettes through the air. The formula is the same as the Rocket League.
However, the control of cars is much easier on PCs. The Zero Four teams have tried to make the controls as simple as possible. To the left, we manage the direction and to the right we choose if forwards or backward. We also have the option of pressing the turbo and the jump.
Chaotic, in the bad sense
It is their main problem. Although it may seem that we are a simple game because of the few controls it has, it cannot be easy to manage. All the action goes very fast, creating an environment too chaotic to control the situation.
Almost all users complain about the controls in the comments, and after trying it, we can agree with most of the ideas. They cannot be simpler, but they do receive a small setting that makes the program more playable.
Where it shines is in the personalization. There are a variety of decent cars, and we can put the personal touch that we want. This ensures a good life of the game if the developers can adjust the gameplay well.